We have finally succumbed to the Guitar Hero/Rock Band tidal wave of video games. I think it was the drums that did it. Oh and playing Guitar Hero World Tour (the full band version) at a friend's house. Aside from my lack of drumming skills, it was fun. We'd played Guitar Hero at another friend's house a few years ago, but with my repetitive stress issues with my wrists, I didn't think it would be healthy for me to injure myself on a video game, playing a mock instrument I hadn't previously expressed any interest in learning.
So when Guitar Hero added drums and vocals to their game, we perked up. Rock Band had already started out with the full band experience, but all reviews pointed to the guitar controllers of Guitar Hero being better made. After test playing it at the aforementioned friend's house, we headed out to Target and gave it to ourselves as a Christmas present. I later found out via internet research that the controllers for Guitar Hero World Tour would also work for Rock Band 2 so we got that also. After a few weeks of playing it, we've mostly switched over to Rock Band 2 (with Guitar Hero controllers) as our music game of choice.
Our music game collection (at my instigation) started with something very different: Dance Dance Revolution. I saw these in the arcades and movie theater lobbies and I was intrigued watching the people who were clearly very skilled at it. They had their water bottles and towels nearby, hopping in intricate patterns in time with the arrows scrolling by on the screen. In many cases they weren't even looking at the screen; they had memorized the steps from playing it so much. Over time, we bought the game and all subsequent releases, and even upgraded our flimsy dance pads to hard plastic ones in the quest for mastering harder and harder songs. Then, I pulled my Achilles tendon playing ultimate frisbee. Once I healed (many weeks later) I got back into my DDR habit only to find that it was painful. I have this weird quirk where I'll ignore non-excruciating pain when I'm really focused on achieving a goal (finishing a song or 15 in this case). I thought it might be best for my health if I put it away.
But there was a game preview on one of the Dance Dance Revolution games that bridged the way to my next music game obsession - Karaoke Revolution. With my dreams of Dance Dance Revolution divinity dashed, I turned to the less physically strenuous activity of singing. But it was more than just singing, this game would tell me when I was off pitch and possibly train me to sing more acceptably in bathroom acoustics. I come from a musical family. My sisters and mom are all trained singers, performing solos and in choirs, etc. My Lolo (grandfather on my dad's side) would always serenade my Lola (grandmother) whenever there was a microphone and an audience available. For my part, I once attempted singing in public, but it was probably an event best left to the bloopers reel.
At any rate, with practice in my own home and a scoring system, I got up enough confidence to agree to semi-regular karaoke parties at Todd and Ali's house complete with cocktails. Once again, I collected every version of Karaoke Revolution and SingStar games that they put out and have now started the collection on the Playstation 3.
This meanders me back to the Guitar Hero/Rock Band 2 acquisition. The nice thing about the band experience is that if my arms start to hurt from the guitar, I can switch to the drums and even if that starts hurting, I can fall back to the singing. Nothing like cross-training to keep the music flowing. According to Lee, who has actually been part of a rock band, the games actually do a decent simulation of the cohesive feeling playing in a band and trying to keep the songs together. I suspect, having never been in a rock band, that the real thing did not require near blinding focus on little colored bars or dots scrolling by on the screen (concert band, marching band, pep band, jazz band: yes. rock band: no. Yes, I was once a band geek, why do you ask?).
Rock Band 2 seems to do a better job at actually teaching beginners how to work with the instruments than Guitar Hero does. They have tutorials on the disk for guitar, vocals and drums - how to read the symbols on the screen, how to make the guitar work and beginner practice sessions and even trickier tips for the more advanced. For the drummers, they have a whole series of beats and rhythms to practice without getting scored. It also has a wider selection of downloadable songs for pay. We've probably spent an additional $20 on additional songs for Rock Band 2 and haven't bought any for Guitar Hero.
There's character creations for both games. A friend of mine insists on creating as close of a personal likeness as he can, while I prefer trying on the craziest outfits I can find. I did try creating myself in Rock Band 2 this past weekend and my normal t-shirt and jeans just doesn't look like it belongs on that sort of stage. I figure if I were actually a rock star, I would have a wardrobe and makeup to match the production level of the concert. I might be more casual for a small bar setting and crazy glammed out for an amphitheatre setting. My latest phase is creating my favorite video game characters so that I can watch them rock out in this video game.
One thing I don't think these music video games does is teach you how to play the actual instrument. Perhaps vocals might be the closest, because you're actually using the real thing - your voice. But as I said earlier, it mostly helps you find the right pitches in song rather than teach you how to sing well. Drums might be the next closest. There are fewer drums in the game than you can actually play in a drum set. But it does make you practice rhythms and coordinating your eyes, hands and one foot to follow the screen. While they do provide you with real drumsticks, I'm sure the drums themselves have a completely different feel. The guitar is the farthest away from the real thing. Unless of course you take away five of the strings on a real guitar and make that remaining string really thick. Interestingly, a lot of my friends who actually do play guitar seem to enjoy the mock guitar playing anyway.
I don't have any delusions that I'm going to take my music game prowess on a public stage, but it combines my love of music, satisfaction in improving a skill and the capability to gather with some friends and enjoy an evening of gaming. Who ever said gamers can't be social?
Thursday, January 22, 2009
Video Games the Musical
Tuesday, January 20, 2009
Oh, Happy Day!
I knew I was going to watch the inauguration of our 44th president today. I expected to fire up a live feed on my computer and watch from there. Then my office offered to have it showing in one of the conference rooms on campus. Which was better because I would be able to be with other people, other Americans witnessing this moment in history. Then I found a text message from a friend inviting me to watch the inauguration at the Oakland Arena. Without much further thought, I went and bought tickets. My inauguration-watching experience was even better - I managed to talk Lee into going with me so that I could weep at will on his shoulder and I got to feel the energy of an arena full of hopeful, cheering people. We the People, indeed. Before Biden and Obama took their oaths, we were asked to stand. Lee wondered whether that really included those attending via live television. I felt, and apparently the rest of the people in the arena did also, that since I was witnessing the ceremony, I was a part of it and was therefore included in the "Please, rise.." request. (Admittedly, I might have felt a little silly standing had I been watching at my cubicle.)
While I could have done without the tv pundits bloviating over the video feed, I did learn from them that after noon today, he could officially drop the "elect" part of his title and become President Obama, per the 20th Amendment. However, he can't execute power as the president until after he uttered the oath. Yay, for learning about our Constitution!
I thought President Obama's inaugural speech was excellent. I still think he's one of the finest orators of our day. It was grittier and more somber than I expected. I thought he would employ soaring rhetoric as might have been called for under these ceremonial circumstances. But perhaps the grittier, more realistic look at the challenges we face as a nation is more appropriate for the times. I think I'll have to listen to it again later to digest it better. Ah, the wonders of the internet.
I liked the musical interlude, composed/arranged by the awesome John Williams and played by a quartet that included a clarinet player (REPRESENT!). My favorite may have been the end of Reverend Joseph Lowery's benediction: "...help us work for that day when black will not be asked to give back, when brown can stick around, when yellow will be mellow, when the red man can get ahead, man, and when white will embrace what is right." It's not so much the words, but his delivery and cadence that brought a smile to my face for the umpteenth time this morning.
Have I ever watched an inauguration before? Not until this time. Have I ever paid tickets to join hundreds of other people in watching said televised event in an arena? Not until this time. Have I even seen a presidential election process through to the very end and felt like I was a part of a proud, national process? Not until this time. I think I'm going to need some champagne before dinner tonight.
Tuesday, January 6, 2009
I Like to Read: Past, Present and Future
One time, shortly after my sister was born, I gave my parents a fright by disappearing for several hours. At the time, I figured with all the hullabaloo about the new baby no one would miss me heading off to entertain myself. I was 10, I had a bike and an afternoon to myself. I'm not sure what horrible, perhaps criminal scenarios entered my parents' minds at the time - maybe they imagined me loitering at the mall, vandalizing neighborhood property, doing drugs/alcohol, trespassing on some abandoned industrial building or somesuch. Alas, I was a much nerdier delinquent than that.
I had gone for a luxurious visit at the local library. I spent hours poring over my favorite sections, doing as thorough a sampling as my attention span would allow of the authors I hadn't read yet in the mystery and sci-fi/fantasy categories. A kid's bike and a healthy anxiety around traffic could only get me so far on my afternoon of freedom. But at the library - the books there could get me to so many more places and situations! When I got home I got in big trouble. (Hey, I was even home in time for dinner.) But it remains a cherished and amusing childhood memory for me.
My family still teases me today about my reading appetite. But their teasing is a little less warranted these days. I only get a chance to read books on vacation or any flights where I know I'll have a lot of waiting around to do. I'm far too easily distracted with gadgetry (computer, PS3, iPod, and other shiny, powered objects) to pick up a book in my daily life.
Come to think of it, most (but certainly not all) of what I'm trying to do on such gadgets is read. Web content provides me news, further information on my latest obsessions, gadget reviews, troubleshooting guides, a whole slew of opinions ranging from well-informed to comedic. Not only can I search for any of these things, I also have choices of sources when I find them.
Right before Christmas, Lee got an Amazon Kindle as a company gift. When I first heard of the e-reader idea, I was skeptical although I'm not entirely sure why. I'm fine with reading on gadget screens and being able to cart around an entire library of books in the size of a single book seems like a fantastic idea. It would make vacation packing easier. I think now it was probably more of a knee jerk reaction to changing the way I've always interacted with books. Despite my love of gadgets, I'm not an early adopter type; I prefer that new things have been proven out for a bit before I latch on.
Now that I've had a chance to interact with the Kindle, I'm less skeptical. I probably wouldn't mind one of my own so I don't have to distract Lee with a Terry Pratchett paperback so I can read a book on the Kindle. In the meantime, Lee was happy enough to share his new toy.
It's roughly trade paperback size and comes in a leather case that makes it look like a Moleskine notebook when closed. It turns out that the case actually helps make it usable. Buttons span the length of both sides where you would conceivably grasp it. And since very few people tend to stick their thumbs on the screen they're trying to read, it makes for some accidental page turning when you first pick it up. This layout makes the case the only thing you can comfortably grasp without hitting buttons. I think they're fixing this in the next generation device.
The Kindle is based on e-paper technology which is much easier on the eyes than the typical computer screen. The text is dark grey on a light grey background - not quite the black ink on paper look but a pretty comfortable approximation. There were a few times I was so engrossed in the story that I forgot I was reading on the Kindle and looked for a page to turn instead of a button to push. The font size is adjustable on the fly. It uses advanced cell phone network to download the things you want to read, both pretty quickly and with no need to find a Wifi hotspot. You can download books from Amazon's store, subscribe to newspapers, blogs and probably some other stuff I haven't thought of using it for. Buying is linked to your Amazon account - so you don't have to fiddle with entering transaction data on the Kindle (even though it's got a keyboard). Battery life is excellent. The e-paper technology doesn't consume power to merely display the image on the screen, only when it changes the image on the screen. As a matter of fact, when you turn it "off" it puts up a random literary image. During a 2 week trip over the holidays, it was charged only once and even then it was more of a due diligence act rather than really needing it.
How will these e-readers affect how we read books in the future? With Amazon, a main-stream distributor and store, and Sony, one of the largest electronics manufacturers jumping into the fray, the e-reader has definitely entered general consciousness. It's still an expensive gadget, but within the same range as Apple's iPods. Will books end up like vinyl records - accessible and wanted only by the uber bibliophiles? People have been predicting a similar destiny for newspapers for some time now and indeed, the newspaper industry has been struggling and making cutbacks for years in an effort to stay alive.
I think we'll still have books on paper in the long run. In the vinyl record/book analogy, I think there's one important distinction. With music, each format needs a player to enjoy the content. Vinyl records need turntables, CDs need CD players and mp3s need mp3 players. E-books need an e-reader. However, books in their current printed form don't need a specific gadget to deliver content. Nor do they need battery power. I think that alone will stave off any pending demise. It's actually easier to consume book content in its current form than the new, emerging form. But as e-readers, handheld computers (Blackberrys, iPhones, Google phones of the future) become more prevalent, the issue of ease of consumption changes. On the other hand, it's easier for content providers to provide many copies of content (books) in electronic form than in physical form. If the money starts coming from electronic content rather than physical content, that's where the providers will focus their efforts.
Which brings me to the other side of the equation: the source of the reading content. With the internet came the advent of the new information model. It used to be only a few providers would funnel information, entertainment, etc. through to the masses. Compared to the numbers of consumers of such information, such providers were very few. Only the few television networks, movie studios, newspapers, magazines, publishing houses could provide content to the masses. If you wanted to get out your message, you needed to go through these gatekeepers to access the consumers. The internet has changed that to open up the content sources to anyone with a computer and an internet connection. Youtube serves up user created mini-movies. Wikipedia serves up definitions of people, places, things as defined by many people. Bloggers have served up everything from news to opinions to obscure hobbies and much more. Self-publication in terms of providing electronic reading content is trivial. There is a button at the bottom of this Blogger window that says "Publish Post". Obviously I've hit that by now, or you wouldn't be reading these words on my little blog.
Self-publishing has been encroaching into the book publishing world as well. Many authors, frustrated with the process of trying to get agents to represent them to publishing houses and possessing a lot of self-promotional enthusiasm and skills, have published small runs of their own work and sold them to book stores. A small percentage of these self-published authors have garnered enough attention that a publisher decided it wasn't so risky to take them on and publish their work in larger runs. Which seems like a win-win situation. The book publishing business isn't particularly lucrative in the average book's life. Obviously, at the Harry Potter level of bookselling, there's a lot more money. But that's more of a dream realized every once in a while rather than the norm. Agents and publishers wade through thousands of manuscripts searching for the next Harry Potter and are unwilling to risk publishing and advertising costs to something that will sell only hundreds of copies. Which makes the chances of getting published seem miniscule. Authors who have taken on the cost of that initial small publication and advertising and have proven successful enough to gain a wider audience represents less of a risk for the publisher.
Common wisdom among author wannabes is that self-publication doesn't get authors street cred. "You're not a real author until someone else has judged your work and deemed it worthy of publication." But recently, I talked to a fellow Nanowrimo writer who had attended a writer's conference. She told me that there were some agents at the conference who expressed the opinion that self-publication may be a legitimate future for the book publishing industry. So perhaps this common wisdom is softening and turning around.
Which brings me back to Amazon and their Kindle adjunct system, the Digital Text Platform where anyone with an email address and SSN can publish their work to be bought on the Kindle. They don't charge you for publishing, but they need a bank account to deposit your earnings into. I plan on looking into this system more closely if/when I have work that I feel would warrant digital publication. Perhaps even multiple things that would warrant publication. After all, if a reader likes an author, they tend to want to read more things by that author. At least I do. Judging by my content producing pace (glacial), it might be good for me to have a couple things ready in that happy event people actually like my novel/writing to want to read more.
Regardless of what format my reading takes, I know I'll still hopelessly be addicted to it in the future, even if I write my own stories in order to read something!